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Wings

Pure and Corrupted

List of Wings


Unique Wings Effect
Celestial Wings

Pure
These wings grant the player the ability to glide during a fall while embodying Celestial. Gliding has no time limit. If the player stops gliding, they descend headfirst and strike the ground, dealing base damage over an area proportional to the fall height.
Celestial Wings

Pure
By possessing the Air element, the player, upon successful parry, regains some of their health.
Celestial Wings

Pure
Running and then jumping allows the player to leap forward over a great distance. Simply jump again upon landing to initiate a prolonged jump, with no limit on repetitions.
Celestial Wings

Pure
It is possible to charge the jump to reach much greater heights. Upon descent, the player strikes the ground, dealing 100% Air damage in the area.
Celestial Wings

Pure
It is possible to jump once more from the air. If the player hits an enemy in mid-air, it inflicts a critical hit.
Celestial Wings

Pure
There is no fall damage. The player can fly just above the ground instead of running. This avoids elevation differences.
Celestial Wings

Pure
Allows for faster running. If 3 rings of Celestial are positioned on the head, the player can fly after the initial jump for a few seconds.
Celestial Wings

Pure
Allows for faster running. If 3 rings of Celestial are positioned on one arm, the player can fly after the initial jump for a few seconds.
Celestial Wings

Pure
Allows for faster running. If 3 rings of Celestial are positioned on one leg, the player can fly after the initial jump for a few seconds.
Celestial Wings

Pure
The first attacks as aerial attacks deal an additional 100% damage.
Celestial Wings

Pure
The area of effect of Celestial's skills is doubled. The player gains a skill cooldown reset bonus.
Celestial Wings

Pure
The player gains a damage bonus for all elemental types. It applies a % of Air damage to its attacks, even if this element is not active by default.
Celestial Wings

Pure
The player can charge a hovering flight and then unleash an aerial area attack corresponding to 10% of the base damage per second of charge. Additionally, the player heals during hovering flight.
Celestial Wings

Pure
By using Celestial, the player can charge a torpedo jump. They propel forward in a direction, dealing 25% of the base damage to all enemies in their path.
Celestial Wings

Pure
The player summons lightning with each jump. The lightning represents 25% of the player's electric damage and strikes the nearest enemy within a 10-meter radius. If the lightning doesn't hit any enemies, the player heals 1% of their total life per jump.
Celestial Wings

Pure
The player can leap onto an enemy or a group of enemies and create a flame nova upon landing in the area. The nova inflicts burning on all affected enemies.
Celestial Wings

Pure
The player can fly at low altitude. It inflicts freeze on the 3rd crossed enemy (even an elite enemy). If the player stops flying at that moment, the frozen enemy receives 100% of the player's cold damage.
Arcane Wings

Corrupted
These wings give the player the ability to glide during a fall if they embody Arcane.
Arcane Wings

Corrupted
Upon a successful parry, the player gains a burst of fire that deals fire damage to enemies around them.
Arcane Wings

Corrupted
After killing an elite enemy, the player immediately leaps onto the nearest enemy, dealing 100% of the base damage as fire damage and applying burning.
Arcane Wings

Corrupted
The player gains the ability to fly as Arcane. The flight height depends on the number of Corrupted Rings the player possesses. 1 meter of height per Corrupted Ring owned.
Arcane Wings

Corrupted
It is possible to perform a double jump after the first. Hitting an enemy after the second jump applies an electric nova over a large area and inflicts electrocution on all affected enemies.
Arcane Wings

Corrupted
The area of effect of Arcane's skills is doubled. The player receives a skill cooldown reset bonus.
Arcane Wings

Corrupted
When the player has less than 50% of their total life, they flap their wings and repel all enemies. They gain a 100% chance of a critical hit on the next strike and 5% life drain.
Arcane Wings

Corrupted
The player gains a second jump. If they kill aerial enemies, they drain 10% of their total life to heal themselves.
Arcane Wings

Corrupted
As Arcane, hitting an enemy charges a rage gauge. Once charged, the player soars into the air and unleashes an aerial attack of electricity and fire. If they kill at least 2 enemies with this attack, they gain a 100% chance to land a critical hit on their next attack.
Arcane Wings

Corrupted
If the player has at least one Corrupted Ring on the head, their fire attacks gain an additional 25% damage and 10% extra critical hit chance.
Arcane Wings

Corrupted
If the player has at least one Corrupted Ring on an arm, their Air attacks gain an additional 25% damage and 10% extra critical hit chance.
Arcane Wings

Corrupted
If the player has at least one Corrupted Ring on an arm, their electric attacks gain an additional 25% damage and 10% extra critical hit chance.
Arcane Wings

Corrupted
If the player has at least one Corrupted Ring on each limb, their frost attacks gain an additional 50% damage and 10% extra critical hit chance.
Arcane Wings

Corrupted
The player can fly at low altitude and freeze enemies around them. Frozen enemies take 50% of frost damage over time but are immune to other elements.
Arcane Wings

Corrupted
The player can fly at low altitude and electrocute enemies around them. Electrocuted enemies take 50% of electric damage over time but are immune to other elements.
Arcane Wings

Corrupted
The player can fly at low altitude and ignite enemies around them. Ignited enemies take 50% of fire damage over time but are immune to other elements.
Invocation

The 10 Power Rings

"Celestial Arcane, a Holy Knight of the human kingdom, sacrificed himself in the heart of a fallen, war-torn, and miserable world. Are you ready to reclaim what is rightfully yours?

Story Skills
Before the Invocation

How to Prepare?

Who is going to invoke me?

The Saints, the elite knights of humanity, have little hope against the evil hordes of the Demons. Only with the help of an ancient and dangerous invocation are they willing to risk everything to save their world from corruption and evil. The sacrifice of the Celestial Arcane knight will serve as your vessel.

What is Good and Evil?

Only you can choose and define what is Good and Evil. Humans, like Demons, bear their share of responsibilities. It's up to you to evolve in a torn world and discover the realm worth saving, appreciating the repercussions. You can also choose not to save either.

Multiple choices?

Throughout the adventure, you will be able to make decisions that will immediately influence your environment and skills. Broadly, your choices will impact the environment's responsiveness to your presence and the fate of entire civilizations.

Will I become a God?

You will discover the origin of the 10 Divine Rings during the adventure. The more you possess, the more powerful you become. No doubt that even Gods would tremble before your power.

What happens if I keep the corruption?

Repeatedly, you will have the choice to corrupt or purify your Rings. This choice has an impact on the world and your interactions with it, as well as within your skills. The corruption has been defined as such by the Saints, but you alone will choose whether to consider it as such or not.

Can I play as a woman or a man? And what perspective?

It depends on the entity that invokes you. If it's a male Holy Knight, you will be a man. If it's a woman, you will be a woman. This choice is yours at the beginning of the game. To fully grasp the power you acquire, a third-person perspective (Third Person Shooter) seems the most suitable. It also allows for better environmental management.

Destructible environment?

Yes and no. For purely structural reasons, not everything will be destructible, as it could pose problems with narrative logic. However, considering the omnipotence you will acquire, enemy bodies will be dismemberable, materials can break, destroy, even some structures.

Is there RPG equipment?

In addition to the Rings, the player can obtain Artifacts, Rings, Crystals, Bracelets, and Wing upgrades. The use of armor or weapons is not planned at this time. Skill points are also not planned for the moment, but various statistics would allow for the improvement of equipment and skills, similar to Forspoken.

What types of environments will I discover?

Although an open world seems most conducive to the satisfaction and experimentation of an entity with divine powers, it is crucial to respect a logic between opposing forces. The environment will reflect the worlds of humans and demons. These are the realms affected by confrontation choices. However, there will be other species reminiscent of heroic-fantasy lore. There may also be portals to reach places not directly on the same dimensional plane.

Are there bosses?

In terms of lore, both humans and demons can be your enemies in turn or at the same time. The best units of humans are the Holy Knights. Those of demons are the Demon Kings. For many of the Rings, these enemies possess them, granting them powerful abilities and making them difficult to defeat. Abilities that you will acquire. There are also many different types of enemies, reflecting various mythologies.